I began the layout of the game by just brainstorming ideas for what game I was going to make. Then I began creating it. I worked through problems well and it was lots of trial and error and that was how I solved all my problems. I tested my game every time I added a new code in to make sure it worked properly and if it didn't then I fixed it. The game works just as I intended it to work. I am most proud of the detail I was able to put into my game and it was interesting. I am not disappointed of anything in my game.
Red Sox
Thursday, January 15, 2015
Blog Post: Final Reflection
http://scratch.mit.edu/projects/42412418/#editor
I began the layout of the game by just brainstorming ideas for what game I was going to make. Then I began creating it. I worked through problems well and it was lots of trial and error and that was how I solved all my problems. I tested my game every time I added a new code in to make sure it worked properly and if it didn't then I fixed it. The game works just as I intended it to work. I am most proud of the detail I was able to put into my game and it was interesting. I am not disappointed of anything in my game.
I began the layout of the game by just brainstorming ideas for what game I was going to make. Then I began creating it. I worked through problems well and it was lots of trial and error and that was how I solved all my problems. I tested my game every time I added a new code in to make sure it worked properly and if it didn't then I fixed it. The game works just as I intended it to work. I am most proud of the detail I was able to put into my game and it was interesting. I am not disappointed of anything in my game.
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